How do you get through the transfer 2 riddle?

How do you get through the transfer 2 riddle?

Walkthrough

  1. Click on the monitor.
  2. On pLatitude, click on “++” 4 times and “+” 3 times.
  3. On pLongitude, click on “–” 2 times and “-” 13 times.
  4. Click on the power box.
  5. Exit the power box and click on the circuit box.

How do you get Messies hat in riddle transfer?

Riddle Transfer Messie is flushed back to Mock Mess Lake after Phil solves a puzzle in the Power Room, and Phil can now take his top hat. His hat is combined with the feathers from the Flying Pig to create a top hat for Bigtoe.

How do you get the hair spray in Riddle?

In Riddle Transfer, he is found on the B1 floor in a snowy cave. After Phil Eggtree asks about his (lack of) hair using the creature communicator, he gives the hair spray from Smiley’s cell to him, which he gleefully uses.

Is there going to be a riddle transfer 3?

Riddle Transfer 3,4 and 5 The first two games were finished, but the remaining three were canceled for a number of different reasons. In addition to the reasons for discontinuing the series, JonBro also says, “No one has permission to continue the series”, implying that the series is best left as-is. You may like this What is the strongest number card in Yugioh Zexal?

How do you get Daisy from the goat in Riddle?

Through the Chloro-Fill drink dispenser in the Zone 5.1 lounge, Phil can connect a hose found within the facility and place it in the waste bucket (linked to the room Goat-Man resides in). The Chloro-Fill will proceed to create healthy grass for Goat-Man to eat. During this process, the grass begins to grow daisies.

How do you enter the guard door in Riddle School?

Click on the screen labelled “guard door power” in the mouse message. Click the button when the door’s jaw is open. Go back to B2 and enter through the guard door.

How do you transfer riddles in Riddle School?

This is the walkthrough for Riddle Transfer. Click the toilet lid. Take the flusher handle. Use the flusher handle on the dial pad. Type 78255 on the dial pad. Exit the room and go to the storage room (Door with box on it). Click the papers from top to bottom.

How to find Diz in the riddle transfer?

He gives you a note that says “snoz” which can be translated to 51702. Use the dialpad that Bigtoe gives you and type in the code. To find Diz: Talk to the guard door on B2 so that it opens and closes its mouth. Use the control panel in the control room on B1 to freeze the door open open. You have to time it just right.

Where is the elevator key in Riddle School?

Type 78255 on the dial pad. Exit the room and go to the storage room (Door with box on it). Click the papers from top to bottom. Take the elevator key under the orange paper. Exit the room and go to Goat-Man’s room (Hallway with goat symbol). Take the creature communicator. Leave the room and go left. Use the key on the elevator panel. You may like this What is the fastest way to level up fishing in Runescape?

When did Riddle transfer Riddle transfer come out?

Riddle Transfer Riddle Transfer is a Flash Game made by JonBro (Jonochrome). It is a spin-off to the Riddle School Series, and is also the sequel to Riddle School 5. It came out on June 6th, 2011, and is the second-to-last game in the series, before RIddle Transfer 2.

Click on the screen labelled “guard door power” in the mouse message. Click the button when the door’s jaw is open. Go back to B2 and enter through the guard door.

Where do you find the portal in Riddle transfer?

The game starts with a cutscene where the main characters are being chased in the sewers by the guards of Zone 5.1. They then hide in a room where the guards are unable to get in. Phil finds a portal and solves puzzles in order to activate it and set the location to Riddle Elementary School.

He gives you a note that says “snoz” which can be translated to 51702. Use the dialpad that Bigtoe gives you and type in the code. To find Diz: Talk to the guard door on B2 so that it opens and closes its mouth. Use the control panel in the control room on B1 to freeze the door open open. You have to time it just right.

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