When did the first Sonic Rivals come out?

When did the first Sonic Rivals come out?

Sonic Rivals is a 2006 racing, platformer video game developed by Backbone Entertainment under supervision of Sega Studio USA exclusively for the PlayStation Portable. The game was released in November 2006 to celebrate the 15th anniversary of the franchise. A sequel titled Sonic Rivals 2 was released the following year.

Is there a sequel to Sonic Rivals 2?

One year later, in 2007, a sequel called Sonic Rivals 2 was developed by the same company for the same platform. Sonic Rivals is a side-scrolling video game similar to the original Sonic the Hedgehog games for the Sega Genesis, but with a 2.5D perspective. Characters race to the finish line while avoiding the level’s obstacles.

Who was the art director for Sonic Rivals?

One challenge was coming up with the art direction for the game; Backbone sought to maintain the look and feel of Sonic while still stylizing the game to stand out. Kazuyuki Hoshino and Hiroshi Nishiyama assisted with art and environment direction, respectively.

How many collectible cards are there in Sonic Rivals?

Sonic Rivals features an extensive amount of collectible cards that spans a total of 150 cards. They feature cameo appearances of robots, major characters, minor characters, boxarts, and items from past Sonic games. The cards themselves are used to unlock secret costumes for the characters among other things. You may like this How does Sonic turn into a werewolf?

Sonic Rivals is a 2006 racing, platformer video game developed by Backbone Entertainment under supervision of Sega Studio USA exclusively for the PlayStation Portable. The game was released in November 2006 to celebrate the 15th anniversary of the franchise. A sequel titled Sonic Rivals 2 was released the following year.

One year later, in 2007, a sequel called Sonic Rivals 2 was developed by the same company for the same platform. Sonic Rivals is a side-scrolling video game similar to the original Sonic the Hedgehog games for the Sega Genesis, but with a 2.5D perspective. Characters race to the finish line while avoiding the level’s obstacles.

One challenge was coming up with the art direction for the game; Backbone sought to maintain the look and feel of Sonic while still stylizing the game to stand out. Kazuyuki Hoshino and Hiroshi Nishiyama assisted with art and environment direction, respectively.

Who is the biggest rival of Sonic the Hedgehog?

Sonic’s rivals stand out as some of the most engaging characters in the franchise, with Metal Sonic & Shadow arguably his biggest of the bunch. While Sonic the Hedgehog’s reputation as a franchise ebbs and flows with the passing of generations, it’s hard to imagine a world where the blue blur isn’t inherently ingrained into the video game medium.

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